class · System
LinkedList<T>
public class System.LinkedList<T> : System.Any
A doubly linked list: adding and removing at either end, or next to a node, costs the same at any size.
loop (T x in list) walks it from the first node.
- Kind
- class
- Namespace
- System
- Assembly
- System.Core
- Access
- public
- Source file
LinkedList.ant
Type parameters
| Name | Constraints |
|---|---|
T | any type |
Inheritance
- Base classes
-
AnyLinkedList<T>
Properties
Methods
method AddFirst(value: T) -> System.LinkedListNode<T>
#
method AddLast(value: T) -> System.LinkedListNode<T>
#
method AddBefore(node: System.LinkedListNode<T>, value: T) -> System.LinkedListNode<T>
#
A new node with value just before node.
method AddAfter(node: System.LinkedListNode<T>, value: T) -> System.LinkedListNode<T>
#
A new node with value just after node.
method Remove(node: System.LinkedListNode<T>) -> void
#
Takes node out of the list.
method RemoveFirst() -> T
#
Takes the first node out; its value.
method RemoveLast() -> T
#
Takes the last node out; its value.
method Find(match: func<T> : bool) -> System.LinkedListNode<T>?
#
The first node whose value match accepts (null when none does).
method Clear() -> void
#
method ToArray() -> T[]
#
The values in order, as an array.
method Iterator() -> System.LinkedListIterator<T>
#
Private and internal members (5)
field first: System.LinkedListNode<T>?
#
field last: System.LinkedListNode<T>?
#
static method NotHere() -> void
#
method Owns(node: System.LinkedListNode<T>) -> void
#
Inherited members (5)
GetTypemethod from AnyUndescribedmethod from AnyToStringmethod from AnyHashmethod from Anydestroymethod from Any
Source
LinkedList<T> as Larva HIR, decompiled from its Larva HIR.
// A doubly linked list: adding and removing at either end, or next to a node, costs the same at any size.
// `loop (T x in list)` walks it from the first node.
public class System.LinkedList<T> : System.Any
{
field first: System.LinkedListNode<T>?
field last: System.LinkedListNode<T>?
field count: i32
static method NotHere() -> void
method Owns(node: System.LinkedListNode<T>) -> void
method AddFirst(value: T) -> System.LinkedListNode<T>
method AddLast(value: T) -> System.LinkedListNode<T>
// A new node with `value` just before `node`.
method AddBefore(node: System.LinkedListNode<T>, value: T) -> System.LinkedListNode<T>
// A new node with `value` just after `node`.
method AddAfter(node: System.LinkedListNode<T>, value: T) -> System.LinkedListNode<T>
// Takes `node` out of the list.
method Remove(node: System.LinkedListNode<T>) -> void
// Takes the first node out; its value.
method RemoveFirst() -> T
// Takes the last node out; its value.
method RemoveLast() -> T
// The first node whose value `match` accepts (null when none does).
method Find(match: func<T> : bool) -> System.LinkedListNode<T>?
method Clear() -> void
// The values in order, as an array.
method ToArray() -> T[]
method Iterator() -> System.LinkedListIterator<T>
property Count: i32
property First: System.LinkedListNode<T>?
property Last: System.LinkedListNode<T>?
}