class · System
Any
public class System.Any
- Tipo
- class
- Espacio de nombres
- System
- Ensamblado
- System.Core
- Acceso
- public
- Archivo fuente
Any.ant
Herencia
- Tipos derivados
-
ActivatorArrayAttributeBindingModelBindingProfileBindingRunnerBindingSettingsCConstantCEnumCEnumMemberCFieldCFunctionCParameterCStructCTypeNamesPlaceBoxed<T>CharConsoleDateFieldsDatesDecimalDigitsProcessProcessResultStopwatchDictionary<K, V>EnvironmentExceptionExchangeFailGCHashSet<T>BinaryReaderBinaryWriterDirectoryFilePathStreamTextReaderTextWriterIterator<T>LinkedList<T>LinkedListNode<T>List<T>ListsLocalZoneMathHttpClientHttpResponseTcpClientTcpListenerNumberNumberFormatNumberTextPriorityQueue<E, P>Queue<T>RandomComputed<T>EffectReactiveSourceRecordsAttributesFailMemberInfoParameterInfoParametersReentrantTypeDescriberResourceDataResourcesCStringsMarshalMemoryNativeMemorySortedDictionary<K, V>SortedSet<T>SpansStack<T>String<T>StringBuilderEncodingJsonReaderJsonValueMatchRegexRegexNodeRegexParserUTF8EncodingAtomicBoolAtomicI32AtomicI64BlockingCollection<T>ConcurrentQueue<T>ConditionCountdownEventInterlockedManualResetEventMutexParallelSemaphoreSlimShared<T>SchedulerTaskThreadThreadPoolTimeFormatTimeTextTuple<T1>Tuple<T1, T2>Tuple<T1, T2, T3>Tuple<T1, T2, T3, T4>Tuple<T1, T2, T3, T4, T5>Tuple<T1, T2, T3, T4, T5, T6>Tuple<T1, T2, T3, T4, T5, T6, T7>Tuple<T1, T2, T3, T4, T5, T6, T7, T8>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>Tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16>TypeUnicode
Métodos
method GetType() -> System.Type
#
The object's type at run time (its class; a boxed value's: the value's type).
static method Undescribed() -> System.Type
#
method ToString() -> System.String<u8>
#
The object as text (the name of its class unless the class says otherwise).
A number for the object (the same for objects its class considers equal).
method destroy() -> void
#
Runs once when the object dies: a class's destroy() runs, then its base's. Nothing here.
Miembros privados e internos (1)
method RuntimeType() -> System.Type?
#
What GetType gives: each class's own (the compiler writes one per class when the program uses reflection).
Código fuente
Any en Larva HIR, descompilado a partir de su Larva HIR.
public class System.Any
{
// What GetType gives: each class's own (the compiler writes one per class when the program uses reflection).
method RuntimeType() -> System.Type?
// The object's type at run time (its class; a boxed value's: the value's type).
method GetType() -> System.Type
static method Undescribed() -> System.Type
// The object as text (the name of its class unless the class says otherwise).
method ToString() -> System.String<u8>
// A number for the object (the same for objects its class considers equal).
method Hash() -> u64
// Runs once when the object dies: a class's `destroy()` runs, then its base's. Nothing here.
method destroy() -> void
}