class · System
Environment
public class System.Environment : System.Any
- Tipo
- class
- Espacio de nombres
- System
- Ensamblado
- System.Core
- Acceso
- public, static, abstract
- Archivo fuente
Runtime.ant
Herencia
- Clases base
-
AnyEnvironment
Propiedades
static property NewLine: System.String<u8>
#
Milliseconds from an arbitrary start (it only goes forward).
How many processors the program can run on.
The number of the thread that asks (1: the program's first).
Métodos
static method GetCommandLineArgs() -> System.List<System.String<u8>>
#
The program's arguments (not its own name).
static method GetEnvironmentVariable(name: System.String<u8>) -> System.String<u8>?
#
An environment variable, or null when it is not set.
Miembros privados e internos (8)
Miembros heredados (5)
GetTypemétodo de AnyUndescribedmétodo de AnyToStringmétodo de AnyHashmétodo de Anydestroymétodo de Any
Código fuente
Environment en Larva HIR, descompilado a partir de su Larva HIR.
public class System.Environment : System.Any
{
static method ArgumentCount() -> i64
static method ArgumentLength(index: i64) -> i64
static method ArgumentUnit(index: i64, at: i64) -> i64
static method VariableInto(name: u16[]) -> i64
static method VariableUnit(index: i64) -> i64
static method Now() -> i64
static method Processors() -> i64
static method ThreadNumber() -> i64
// The program's arguments (not its own name).
static method GetCommandLineArgs() -> System.List<System.String<u8>>
// An environment variable, or null when it is not set.
static method GetEnvironmentVariable(name: System.String<u8>) -> System.String<u8>?
static property NewLine: System.String<u8>
// Milliseconds from an arbitrary start (it only goes forward).
static property TickCount64: i64
// How many processors the program can run on.
static property ProcessorCount: i32
// The number of the thread that asks (1: the program's first).
static property CurrentManagedThreadId: i32
}